![]() ![]() Sum neighbor pixels weighted by the kernel matrix. ![]() Treats the two colors as bitfields and applies an XOR operation to the red, green, and blue components Mixes colors by their RGB component values. Calling with 0, 360, or -360 will do nothing - since it sets the hue back to what it was before. James at 22:12 Having a variable with a Base64 string would be considered an 'in-memory' representation. ![]() Spin the hue a given amount, from -360 to 360. So the base-64 data won't work, but even an encoded GIF or JPEG must be converted into some raw image format, operated upon, re-converted to GIF/JPEG, then re-base-64 encoded. Saturate the color a given amount, from 0 to 100 (works through Tin圜olor)Ĭompletely desaturates a color into greyscale (works through Tin圜olor) Providing 100 will is the same as calling greyscale (works through Tin圜olor) Providing 100 will always return black (works through Tin圜olor)ĭesaturate the color a given amount, from 0 to 100. Providing 100 will always return white (works through Tin圜olor)īrighten the color a given amount, from 0 to 100 (works through Tin圜olor)ĭarken the color a given amount, from 0 to 100. Lighten the color a given amount, from 0 to 100. The method supports the following modifiers: Modifier ![]()
0 Comments
Leave a Reply. |